Hearthstone Grand Tournament Full Card List
|All the new Hearthstone Grand Tournament cards slideshow with some epic music! Please enjoy.
On 2015.08.24 Blizzard has finally released the anticipated expansion pack for our beloved game Hearhtsone. This page is dedicated for this special event. You will find all the Hearthstone Grand Tournament expansion cards listed below and watch the video for all the cards with the graphics.
The Grand Tournament
Joyous fanfare fills the air of taverns everywhere today, which can only mean one thing — Hearthstone’s second expansion, The Grand Tournament, has arrived! Experience all The Grand Tournament has to offer: 132 new cards add a cavalry of noble knights, powerful steeds, potent spells, and more to your collection. A new keyword, Inspire, rallies minions to perform great acts of courage as they fight in your honour for a hard-earned victory!
Name | Class | Rarity | Description |
Acidmaw | Hunter | Legendary | Whenever another minion takes damage, destroy it. |
Alexstrasza’s Champion | Warrior | Rare | Battlecry: If you’re holding a Dragon, gain +1 Attack andCharge. |
Ancestral Knowledge | Shaman | Common | Draw 2 cards. Overload: (2) |
Anub’arak | Rogue | Legendary | Deathrattle: Return this to your hand and summon a 4/4 Nerubian. |
Arcane Blast | Mage | Epic | Deal 2 damage to a minion. This spell gets double bonus from Spell Damage. |
Argent Horserider | Neutral | Common | Divine Shield Charge |
Argent Lance | Paladin | Rare | Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability. |
Argent Watchman | Neutral | Rare | Can’t attack. Inspire: Can attack as normal this turn. |
Armored Warhorse | Neutral | Rare | Battlecry: Reveal a minion in each deck. If yours costs more, gain Charge. |
Astral Communion | Druid | Epic | Gain 10 Mana Crystals. Discard your hand. |
Aviana | Druid | Legendary | Your minions cost (1). |
Ball of Spiders | Hunter | Rare | Summon three 1/1 Webspinners. |
Bash | Warrior | Common | Deal 3 Damage. Gain 3 Armor. |
Bear Trap | Hunter | Common | Secret: After your hero is attacked, summon a 3/3 Bear with Taunt. |
Beneath the Grounds | Rogue | Epic | Shuffle 3 Ambushes into your opponent’s deck. When drawn, you summon a 4/4 Nerubian. |
Bolf Ramshield | Neutral | Legendary | Whenever your hero takes damage, this minion takes it instead. |
Bolster | Warrior | Common | Give your Taunt minions +2/+2. |
Boneguard Lieutenant | Neutral | Common | Inspire: Gain +1 Health. |
Brave Archer | Hunter | Common | Inspire: If your hand is empty, deal 2 damage to the enemy hero. |
Buccaneer | Rogue | Common | Whenever you equip a weapon, give it +1 Attack. |
Burgle | Rogue | Rare | Add 2 random class cards to your hand (from your opponent’s class). |
Captured Jormungar | Neutral | Common | |
Charged Hammer | Shaman | Epic | Deathrattle: Your Hero Power becomes ‘Deal 2 damage.’ |
Chillmaw | Neutral | Legendary | Taunt, Deathrattle: If you’re holding a Dragon, deal 3 damage to all minions. |
Clockwork Knight | Neutral | Common | Battlecry: Give a friendly Mech +1/+1. |
Coldarra Drake | Mage | Epic | You can use your Hero Power any number of times. |
Coliseum Manager | Neutral | Rare | Inspire: Return this minion to your hand. |
Competitive Spirit | Paladin | Rare | Secret: When your turn starts, give your minions +1/+1. |
Confessor Paletress | Priest | Legendary | Inspire: Summon a random Legendary minion. |
Confuse | Priest | Epic | Swap the Attack and health of all minions. |
Convert | Priest | Rare | Put a copy of an enemy minion into your hand. |
Crowd Favorite | Neutral | Epic | Whenever you play a card with Battlecry, gain +1/+1. |
Cutpurse | Rogue | Rare | When this minion attacks the enemy hero, put a Coin into your hand. |
Dalaran Aspirant | Mage | Common | Inspire: Gain Spell Damage +1. |
Dark Bargain | Warlock | Epic | Destroy 2 random enemy minions. Discard 2 random cards. |
Darnassus Aspirant | Druid | Rare | Battlecry: Gain an empty Mana Crystal. Deathrattle:Destroy one of your Mana Crystals. |
Demonfuse | Warlock | Common | Give a Demon +3/+3. Give your opponent a Mana Crystal. |
Draenei Totemcarver | Shaman | Rare | Battlecry: Gain +1/+1 for each friendly Totem. |
Dragonhawk Rider | Neutral | Common | Inspire: Gain Windfury this turn. |
Dreadscale | Hunter | Legendary | At the end of your turn, deal 1 damage to all other minions. |
Dreadsteed | Warlock | Epic | Deathrattle: Summon a Dreadsteed. |
Druid of the Saber | Druid | Common | Choose One – Charge; or +1/+1 and Stealth. |
Eadric the Pure | Paladin | Legendary | Battlecry: Change all enemy minions’ Attack to 1. |
Effigy | Mage | Rare | Secret: When a friendly minion dies, summon a random minion with the same Cost. |
Elemental Destruction | Shaman | Epic | Deal 4-5 damage to all minions. Overload: (5) |
Enter the Coliseum | Paladin | Epic | Destroy all minions except each player’s highest Attack minion. |
Evil Heckler | Neutral | Common | Taunt |
Eydis Darkbane | Neutral | Legendary | Whenever you target this minion with a spell, deal 3 damage to a random enemy. |
Fallen Hero | Mage | Rare | Your Hero Power deals 1 extra damage. |
Fearsome Doomguard | Warlock | Common | |
Fencing Coach | Neutral | Rare | Battlecry: The next time you use your Hero Power, it costs (2) less. |
Fist of Jaraxxus | Warlock | Rare | When you play or discard this, deal 4 damage to a random enemy. |
Fjola Lightbane | Neutral | Legendary | Whenever you target this minion with a spell, gain Divine Shield. |
Flame Juggler | Neutral | Common | Battlecry: Deal 1 damage to a random enemy. |
Flame Lance | Mage | Common | Deal 8 damage to a minion. |
Flash Heal | Priest | Common | Restore 5 Health. |
Frigid Snobold | Neutral | Common | Spell Damage +1 |
Frost Giant | Neutral | Epic | Costs (1) less for each time you used your Hero Power this game. |
Gadgetzan Jouster | Neutral | Common | Battlecry: Reveal a minion in each deck. If yours costs more, gain +1/+1. |
Garrison Commander | Neutral | Epic | You can use your Hero Power twice on your turn. |
Gormok the Impaler | Neutral | Legendary | Battlecry: If you have at least 4 other minions, deal 4 damage. |
Grand Crusader | Neutral | Epic | Battlecry: Add a random Paladin card to your hand. |
Healing Wave | Shaman | Rare | Restore 7 Health. Reveal a minion in each deck. If yours costs more, Restore 14 instead. |
Holy Champion | Priest | Common | Whenever a character is healed, gain +2 Attack. |
Ice Rager | Neutral | Common | |
Icehowl | Neutral | Legendary | Charge Can’t attack Heroes. |
Injured Kvaldir | Neutral | Rare | Battlecry: Deal 3 damage to this minion. |
Justicar Trueheart | Neutral | Legendary | Battlecry: Replace your starting Hero Power with a better one. |
King’s Defender | Warrior | Rare | Battlecry: If you have a minion with Taunt, gain +1 durability. |
King’s Elekk | Hunter | Common | Battlecry: Reveal a minion in each deck. If yours costs more, draw it. |
Knight of the Wild | Druid | Rare | Whenever you summon a Beast, reduce the Cost of this card by (1). |
Kodorider | Neutral | Epic | Inspire: Summon a 3/5 War Kodo. |
Kvaldir Raider | Neutral | Common | Inspire: Gain +2/+2. |
Lance Carrier | Neutral | Common | Battlecry: Give a friendly minion +2 Attack. |
Light’s Champion | Neutral | Rare | Battlecry: Silence a Demon. |
Living Roots | Druid | Common | Choose One – Deal 2 damage; or Summon two 1/1 Saplings. |
Lock and Load | Hunter | Epic | Each time you cast a spell this turn, add a random Hunter card to your hand. |
Lowly Squire | Neutral | Common | Inspire: Gain +1 Attack. |
Magnataur Alpha | Warrior | Epic | Also damage the minions next to whomever he attacks. |
Maiden of the Lake | Neutral | Common | Your Hero Power costs (1). |
Master Jouster | Neutral | Rare | Battlecry: Reveal a minion in each deck. If yours costs more, gain Taunt and Divine Shield. |
Master of Ceremonies | Neutral | Epic | Battlecry: If you have a minion with Spell Damage, gain +2/+2. |
Mogor’s Champion | Neutral | Rare | 50% chance to attack the wrong enemy. |
Mukla’s Champion | Neutral | Common | Inspire: Give your other minions +1/+1. |
Mulch | Druid | Epic | Destroy a minion. Add a random minion to your opponent’s hand. |
Murloc Knight | Paladin | Common | Inspire: Summon a random Murloc. |
Mysterious Challenger | Paladin | Epic | Battlecry: Put one of each Secret from your deck into the battlefield. |
Nexus-Champion Saraad | Neutral | Legendary | Inspire: Add a random spell to your hand. |
North Sea Kraken | Neutral | Common | Battlecry: Deal 4 damage. |
Orgrimmar Aspirant | Warrior | Common | Inspire: Give your weapon +1 Attack. |
Pit Fighter | Neutral | Common | |
Poisoned Blade | Rogue | Epic | Your Hero Power gives this weapon +1 Attack instead of replacing it. |
Polymorph: Boar | Mage | Rare | Transform a minion into a 4/2 Boar with Charge. |
Power Word: Glory | Priest | Common | Choose a minion. Whenever it attacks, restore 4 Health to your hero. |
Powershot | Hunter | Rare | Deal 2 damage to a minion and the minions next to it. |
Ram Wrangler | Hunter | Rare | Battlecry: If you have a Beast, summon a random Beast. |
Recruiter | Neutral | Epic | Inspire: Add a 2/2 Squire to your hand. |
Refreshment Vendor | Neutral | Common | Battlecry: Restore 4 Health to each hero. |
Rhonin | Mage | Legendary | Deathrattle: Add 3 copies of Arcane Missiles to your hand. |
Saboteur | Neutral | Rare | Battlecry: Your opponent’s hero Power costs (5) more next turn. |
Savage Combatant | Druid | Rare | Inspire: Give your hero +2 Attack this turn. |
Sea Reaver | Warrior | Epic | When you draw this, deal 1 damage to all YOUR minions. |
Seal of Champions | Paladin | Common | Give a minion +3 Attack and Divine Shield. |
Shado-Pan Rider | Rogue | Common | Combo: +3 Attack |
Shadowfiend | Priest | Epic | Whenever you draw a card, reduce its Cost by (1). |
Shady Dealer | Rogue | Rare | Battlecry: If you have a Pirate, gain +1/+1. |
Sideshow Spelleater | Neutral | Epic | Battlecry: Copy your opponent’s Hero Power. |
Silent Knight | Neutral | Common | Stealth Divine Shield |
Silver Hand Regent | Neutral | Common | Inspire: Summon a 1/1 Silver Hand Recruit. |
Skycap’n Kragg | Neutral | Legendary | Charrrrrge Costs (1) less for each friendly Pirate. |
Sparring Partner | Warrior | Rare | Taunt Battlecry: Give a minion Taunt. |
Spawn of Shadows | Priest | Rare | Inspire: Deal 4 damage to each hero. |
Spellslinger | Mage | Common | Battlecry: Add a random spell card to each player’s hand. |
Stablemaster | Hunter | Epic | Battlecry: Give a friendly Beast Immune this turn. |
The Mistcaller | Shaman | Legendary | Battlecry: Give all minions in your hand and deck +1/+1. |
The Skeleton Knight | Neutral | Legendary | Deathrattle: Reveal a minion in each deck. If yours costs more, return this to your hand. |
Thunder Bluff Valiant | Shaman | Rare | Inspire: Give your Totems +2 Attack. |
Tiny Knight of Evil | Warlock | Rare | |
Totem Golem | Shaman | Common | Overload: (1) |
Tournament Attendee | Neutral | Common | Taunt |
Tournament Medic | Neutral | Common | Inspire: Restore 2 Health to your hero. |
Tuskarr Jouster | Paladin | Rare | Battlecry: Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero. |
Tuskarr Totemic | Shaman | Common | Battlecry: Summon ANY random Totem. |
Twilight Guardian | Neutral | Epic | Battlecry: If you’re holding a Dragon, gain +1 Attack andTaunt. |
Undercity Valiant | Rogue | Common | Combo: Deal 1 damage. |
Varian Wrynn | Warrior | Legendary | Battlecry: Draw 3 cards. Put any minions you drew directly into the battlefield. |
Void Crusher | Warlock | Rare | Inspire: Destroy a random minion for each player. |
Warhorse Trainer | Paladin | Common | Your Silver Hand Recruits have +1 Attack. |
Wildwalker | Druid | Common | Battlecry: Give a friendly Beast +3 Health. |
Wilfred Fizzlebang | Warlock | Legendary | Cards you draw with your Hero Power cost (0) mana. |
Wrathguard | Warlock | Common | Whenever this minion takes damage, also deal that amount to your hero. |
Wyrmrest Agent | Priest | Rare | Battlecry: If you’re holding a Dragon, gain +1 Attack andTaunt. |